The main difference between high and low polygon modeling is exactly what the name implies: whether you use a high number of polygons in your model or a low number.
However, there are other things to take into consideration when deciding the detail and poly level of each model. Most notably the textures you use in your materials.
There is no maximum polygon count for a 3D file.
However, a file with a high resolution will make your file too large. As a result, it might sometimes be impossible for us to handle. It might also contain an extreme level of detail that most 3D printers simply cannot print anyway.
For 3D printing, the most common file format is standard triangle language (STL). This simply means that your design will be translated into triangles in a 3D space.
STL files are typically not the native file format of your 3D modeling software. In its native format, your design is described as a mathematical function.
In most 3D modeling software, when exporting any kind of file, even an STL file, you will be asked to define the tolerance for the export. The tolerance is the maximum distance between the original shape and the STL mesh you are exporting.
Here at 3D2GO, we usually advise choosing 0.01 mm for a good export. This is because exporting with a tolerance smaller than 0.01 mm does not make sense. Most 3D printers cannot print at this level of detail and your file will be unnecessarily large.
It is highly dependent on how you intend to use your model once it’s done.
If you are making a model that you intend to use in a game, or render in a real-time engine, then you need to be heavily using low poly modeling.
Low-poly models tend to use less computational power to render, so they are more suited for these kinds of engines that need to rapidly calculate how your model reacts in the virtual environment.
Meanwhile, if you’re producing a high-quality render, maybe for marketing reasons, then you will often use high-poly models.
With the production of still shots or videos, the amount of time it takes to render a frame is more or less irrelevant. Thus, you can produce models that are more difficult for your computer to calculate. The end result does not need to be calculated anymore once it’s completed.
Mastering the best 3D modeling software may result with you being in great demand in the fast-growing 3D industry.
The popularity of streaming services means increasing sums of money have been invested in TV and movie content so the need for 3D artists, animators, and VFX artists is at an all-time high.
Due to the pandemic, there has been uncertainty over how much actual filming can be done, meaning the appetite for CG content is at an all-time high. This is a fantastic time to try out some of the best 3D designing software be it for high-poly models or low-poly models.
Best for modeling, texturing, lighting, and rendering. Its vast feature set includes particles, hair, solid body physics, cloth, fluid simulations, and character animation.
Widely used in the VFX industry for creating a range of 3D imagery. Furthermore, it has traditional tools for directly interacting with polygons on the screen.
Highly regarded in the worlds of motion graphics, visualization, and illustration. It boasts volumetric modeling, which is perfect if you don’t have the time or skillset to create smooth solid forms.
There is still a pandemic we are facing. This puts a limit on our physical growth as a service.
But through the extensive online world, we can explore a different kind of growth with just a few clicks.
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